I'm an illustrator and concept artist who's currently living in Italy. After I've completed my course of study at Academt of Fine Arts in 2013 I started to work as free-lance and I had the chance to collaborate with many great team from Italy, France and USA. In 2014 I've joined the team of Arancia Studio, where I've developed project for Disney, Glénat and many others companies, being mainly focused on comic and advertaisement field.
Despice the intersting and stimulating work my primary goal is now focusing myself full time into the game industry so, in March 2016, I decided to end that experience, build a new portfolio and looking for a new challenge, with higher goals and higher expectation.
Concerning my workflow, I work both with digital and traditional media and I got 3D modeling skills using softwares like Cinema 4D and ZBrush; my previous experiences allowed me to develop a very flexible paint style, I'm used to pressing deadlines and I'm always stimulated by the crossing over with other artist.